Role Overview
21-month graduate program starting Summer 2027 in Dublin, focusing on Technical Art across four specializations: Pipeline and Tools, Character and Animation, Rendering and Visuals, and Environment and World.
About 2k games
Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world.
Key Responsibilities
- Build tools artists use to create content
- Build rigs that make characters move
- Create shaders that give a world its look
- Establish rules that scatter a landscape with vegetation
- Manage pipelines that carry content into the game
Requirements & Eligibility
- An outstanding portfolio showing the work and how you got there
- Comfort in at least one content-creation package or game engine (Maya, Blender, Houdini, Substance, Unreal Engine)
- Some scripting experience (ability to read code and have written something)
- Recent degree in Game Art, Animation, VFX, Technical Art, Computer Science, Engineering, or a related field
Required Skills & Tech
Unreal EngineMayaPythonPerforceBlender